Compare Players
Card | ||||
---|---|---|---|---|
Best Position | GK | GK | ||
Player Type | A | S | ||
Team | All Japan (Rising Sun) | All Japan (WY) | ||
From | Japan | Japan | ||
Since | 2022-12-02 | 2023-07-14 | ||
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Basic Stats | ||||
Stamina | 1369 | 1450 | ||
Total | 68228 | 101858 | ||
Physical | 41707 [ 0 ] | 54851 [ 0 ] | ||
Speed | 14872 [ 0 ] | 18057 [ 0 ] | ||
Power | 14423 [ 0 ] | 18672 [ 0 ] | ||
Technique | 12412 [ 0 ] | 18122 [ 0 ] | ||
Saving | 26521 [ 0 ] | 47007 [ 0 ] | ||
Punch | 15290 [ 0 ] | 23123 [ 0 ] | ||
Catch | 11231 [ 0 ] | 23884 [ 0 ] | ||
High Ball: | Good | Normal | ||
Low Ball: | Normal | Normal | ||
Parameters in match | ||||
Punch | 22613.75 | 32305.25 | ||
Catch | 17939.75 | 33082.5 | ||
Skills / Buffs / Effects | ||||
Special Skills | S.99 Double Karate Punch Defence
S.99 Desperate Defensive Chop S.99 Wakado-ryu High Jump Kick Catch |
S.99 God-Hand SGGK Catch (6th Anniversary)
S.99 Jumping SGGK Catch S.99 SGGK Double Punch |
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Team Skill |
S Super Solidarity (A-type Japanese Players & 5 or more)
With 5 or more Agility-type Japanese players: All stats +25% |
S Warriors' Cooperation (Each Type & 3 or more)
With 3 or more of all 3 types of player: All stats +28% |
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Passive Skill |
S Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle. |
S Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area. |
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Hidden Ability Evolution |
Skill Block Cancel
Stat Handicap Resistance Safety Zone Non-Japanese Player Killer Bond |
Non-Japanese Player Killer
Master Catcher Shot Killer (Non-Flying) Bond |
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EX Training | ||||
Buff | ||||
Effects | ||||
Selected |