Compare Players
Card | ||||
---|---|---|---|---|
Best Position | GK | GK | ||
Player Type | A | S | ||
Team | All Japan (Rising Sun) | All Japan (Rising Sun) | ||
From | Japan | Japan | ||
Since | 2022-12-02 | 2020-06-10 | ||
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Basic Stats | ||||
Stamina | 1369 | 1200 | ||
Total | 68228 | 44593 | ||
Physical | 41707 [ 0 ] | 26186 [ 0 ] | ||
Speed | 14872 [ 0 ] | 7532 [ 0 ] | ||
Power | 14423 [ 0 ] | 8980 [ 0 ] | ||
Technique | 12412 [ 0 ] | 9674 [ 0 ] | ||
Saving | 26521 [ 0 ] | 18407 [ 0 ] | ||
Punch | 15290 [ 0 ] | 6630 [ 0 ] | ||
Catch | 11231 [ 0 ] | 11777 [ 0 ] | ||
High Ball: | Good | Normal | ||
Low Ball: | Normal | Normal | ||
Parameters in match | ||||
Punch | 22613.75 | 10758 | ||
Catch | 17939.75 | 16440.5 | ||
Skills / Buffs / Effects | ||||
Special Skills | S.99 Double Karate Punch Defence
S.99 Desperate Defensive Chop S.99 Wakado-ryu High Jump Kick Catch |
S.99 Perfect SGGK Catch
A.80 SGGK Double Punch |
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Team Skill |
S Super Solidarity (A-type Japanese Players & 5 or more)
With 5 or more Agility-type Japanese players: All stats +25% |
S Super Solidarity (S-type Japanese Players & 5 or more)
With 5 or more Skill-type Japanese players: All stats +20% |
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Passive Skill |
S Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle. |
A Full Power Gauge Up
Full Power Gauge +20% on a successful save |
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Hidden Ability Evolution |
Skill Block Cancel
Stat Handicap Resistance Safety Zone Non-Japanese Player Killer Bond |
Stat Handicap Resistance
Master Catcher Safety Zone |
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EX Training | ||||
Buff | ||||
Effects | ||||
Selected |