Compare Players
Card | ||||
---|---|---|---|---|
Best Position | FW | FW | ||
Player Type | T | S | ||
Team | Otomo MS | Piemonte (NEXT DREAM) | ||
From | Japan | Japan | ||
Since | 2023-03-10 | 2021-12-31 | ||
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Basic Stats | ||||
Stamina | 1263 | 1408 | ||
Total | 108313 | 140094 | ||
Attack | 40021 [ 0 ] | 54126 [ 0 ] | ||
Dribble | 11709 [ 0 ] | 17098 [ 0 ] | ||
Shot | 14681 [ 0 ] | 19838 [ 0 ] | ||
Pass | 13631 [ 0 ] | 17190 [ 0 ] | ||
Defence | 29443 [ 0 ] | 40334 [ 0 ] | ||
Tackle | 11992 [ 0 ] | 14940 [ 0 ] | ||
Block | 6318 [ 0 ] | 11785 [ 0 ] | ||
Intercept | 11133 [ 0 ] | 13609 [ 0 ] | ||
Physical | 38849 [ 0 ] | 45634 [ 0 ] | ||
Speed | 13661 [ 0 ] | 13538 [ 0 ] | ||
Power | 14818 [ 0 ] | 18326 [ 0 ] | ||
Technique | 10370 [ 0 ] | 13770 [ 0 ] | ||
High Ball: | Normal | Normal | ||
Low Ball: | Good | Normal | ||
Parameters in match | ||||
Dribble | 18539.5 | 23867 | ||
Shot | 22090 | 29001 | ||
Volley | 24851.25 | 29001 | ||
Header | 22090 | 29001 | ||
Pass | 18816 | 24075 | ||
One-Two | 18816 | 24075 | ||
Tackle | 18822.5 | 21709 | ||
Block | 13727 | 20948 | ||
Intercept | 16318 | 20494 | ||
Clear | 14999.33 | 20329.67 | ||
Tussle | 20749.33 | 27205 | ||
Trap (Offense) | 18525.33 | 24927 | ||
Trap (Defense) | 14999.33 | 20329.67 | ||
Skills / Buffs / Effects | ||||
Special Skills | S.99 High-Jumping Falcon Volley
S.99 High-Speed Dribble S.99 High-Speed Tackle |
S.99 Insanely Wild Tiger Shot
S.99 Heavy Tiger Dribble S.99 Tiger Interception |
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Team Skill |
S Warriors' Extreme Awakening
All players: All stats +21% |
S Warriors' Cooperation (Each Type & 1 or more)
With 1 or more of all 3 types of player: All stats +26% |
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Passive Skill |
S Avert Crisis
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 2 times, reset at halftime and the beginning of the first half of overtime) |
S Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime) |
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Hidden Ability Evolution |
Zone (Endgame-Specific)
Penalty/Vital Area Master Special Skill Force Up Tenacity Bond |
Dribble Range Enhance
Block Killer Bond Bond Stamina Cost Down |
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EX Training | ||||
Buff | ||||
Effects | ||||
Selected |