Compare Players
Card | ||||
---|---|---|---|---|
Best Position | FW | FW | ||
Player Type | S | T | ||
Team | All Japan (Rising Sun) | Otomo MS | ||
From | Japan | Japan | ||
Since | 2022-12-19 | 2023-03-10 | ||
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Basic Stats | ||||
Stamina | 1409 | 1263 | ||
Total | 114643 | 108313 | ||
Attack | 43419 [ 0 ] | 40021 [ 0 ] | ||
Dribble | 15096 [ 0 ] | 11709 [ 0 ] | ||
Shot | 14247 [ 0 ] | 14681 [ 0 ] | ||
Pass | 14076 [ 0 ] | 13631 [ 0 ] | ||
Defence | 32211 [ 0 ] | 29443 [ 0 ] | ||
Tackle | 13187 [ 0 ] | 11992 [ 0 ] | ||
Block | 6094 [ 0 ] | 6318 [ 0 ] | ||
Intercept | 12930 [ 0 ] | 11133 [ 0 ] | ||
Physical | 39013 [ 0 ] | 38849 [ 0 ] | ||
Speed | 14560 [ 0 ] | 13661 [ 0 ] | ||
Power | 12017 [ 0 ] | 14818 [ 0 ] | ||
Technique | 12436 [ 0 ] | 10370 [ 0 ] | ||
High Ball: | Normal | Normal | ||
Low Ball: | Good | Good | ||
Parameters in match | ||||
Dribble | 22376 | 18539.5 | ||
Shot | 20255.5 | 22090 | ||
Volley | 22787.44 | 24851.25 | ||
Header | 20255.5 | 22090 | ||
Pass | 20294 | 18816 | ||
One-Two | 20294 | 18816 | ||
Tackle | 20467 | 18822.5 | ||
Block | 12102.5 | 13727 | ||
Intercept | 19148 | 16318 | ||
Clear | 16955 | 14999.33 | ||
Tussle | 20481.5 | 20749.33 | ||
Trap (Offense) | 20691 | 18525.33 | ||
Trap (Defense) | 16955 | 14999.33 | ||
Skills / Buffs / Effects | ||||
Special Skills | S.99 Raiju Falcon Shot
S.99 The combo twin shot of All Japan's best forward duo S.99 Artistic Falcon One-Two |
S.99 High-Jumping Falcon Volley
S.99 High-Speed Dribble S.99 High-Speed Tackle |
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Team Skill |
S Super Solidarity (S-type Japanese Players & 5 or more)
With 5 or more Skill-type Japanese players: All stats +25% |
S Warriors' Extreme Awakening
All players: All stats +21% |
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Passive Skill |
A Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +15% |
S Avert Crisis
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 2 times, reset at halftime and the beginning of the first half of overtime) |
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Hidden Ability Evolution |
Tenacity
Stamina Killer One-Two Range Enhance Bond High Ball Request |
Zone (Endgame-Specific)
Penalty/Vital Area Master Special Skill Force Up Tenacity Bond |
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EX Training | ||||
Buff | ||||
Effects | ||||
Selected |