Raymar
Name | R | Type | Parameter | Ratio | Foul | Decay | |||
---|---|---|---|---|---|---|---|---|---|
Technical Feint Shot | S | Shot | 527 | 430 | 1.23 | 0 | 0% | Distance / Angle | |
Stylish Feint | S | Dribble | 540 | 290 | 1.86 | 0 | 0% | - | |
High-Tech Pass Work | S | One-Two | 520 | 410 | 1.27 | 0 | 0% | Distance | |
Swift Interception | A | Intercept | 364 | 280 | 1.3 | 0 | 0% | - | |
Quick Through Shot | S | Shot | 550 | 490 | 1.12 | 0 | 0% | Distance / Angle | |
Sudden Boost Interception | S | Intercept | 517 | 355 | 1.46 | 0 | 0% | - | |
Stylish Feint | A | Dribble | 386 | 245 | 1.58 | 0 | 0% | - | |
High-Tech Pass Work | A | One-Two | 371 | 345 | 1.08 | 0 | 0% | Distance | |
Quick Through Shot | C | Shot | 252 | 275 | 0.92 | 0 | 0% | Distance / Angle | |
Aggressive Pass | S | Pass | 532 | 240 | 2.22 | 0 | 0% | Distance | |
Cutting Sliding | S | Tackle | 521 | 400 | 1.3 | 0 | 2% | - | |
Swift Interception | S | Intercept | 509 | 335 | 1.52 | 0 | 0% | - | |
Pinpoint Pass | S | Pass | 497 | 190 | 2.62 | 0 | 0% | Distance | |
Agile Sliding Tackle | S | Tackle | 514 | 380 | 1.35 | 0 | 2% | - | |
Perfect Cross | S | Pass | 509 | 210 | 2.42 | 0 | 0% | Distance | |
High-Speed Slalom | S | Dribble | 524 | 265 | 1.98 | 0 | 0% | - | |
Agile Combination | S | One-Two | 524 | 420 | 1.25 | 0 | 0% | Distance |