1225 |
國籍鏈結(荷蘭) |
![](https://a0.tsubasa.im/global/zh/player/trigger_effect_icon/1225.png) |
上場的荷蘭球員越多能力值提升幅度越高(最高23%、最多4名) |
S |
+23% |
100% |
1224 |
絕不放棄的心 |
![](https://a0.tsubasa.im/global/zh/player/trigger_effect_icon/1224.png) |
在自己射門得分前,每次與GK進行對決中施展必殺技沒有得分時,射門+13%(最多疊加2次,此效果在中場休息過後也會持續) |
A |
+13% |
100% |
1223 |
射門剋星(高空) |
![](https://a0.tsubasa.im/global/zh/player/trigger_effect_icon/1223.png) |
對上高空射門時的能力值+23% |
S |
+23% |
100% |
1222 |
熱線(荷蘭) |
![](https://a0.tsubasa.im/global/zh/player/trigger_effect_icon/1222.png) |
接到來自荷蘭球員的傳球時,下次選擇指令時能力值+8% |
B |
+8% |
100% |
1221 |
熱線(荷蘭) |
![](https://a0.tsubasa.im/global/zh/player/trigger_effect_icon/1221.png) |
接到來自荷蘭球員的傳球時,下次選擇指令時能力值+12% |
A |
+12% |
100% |
1220 |
國籍鏈結(荷蘭) |
![](https://a0.tsubasa.im/global/zh/player/trigger_effect_icon/1220.png) |
上場的荷蘭球員越多能力值提升幅度越高(最高20%、最多4名) |
S |
+20% |
100% |
1219 |
時間掌控(偏重終盤) |
![](https://a0.tsubasa.im/global/zh/player/trigger_effect_icon/1219.png) |
比賽剩餘時間越少,能力值就提升得越多(最多30%、中場休息、延長前半開始時、延長後半開始時重置) |
S |
+30% |
100% |
1218 |
熱線賦予(席丹) |
![](https://a0.tsubasa.im/global/zh/player/trigger_effect_icon/1218.png) |
我方FW/OMF接到席丹的傳球後,下次選擇指令時能力值+5% |
C |
+5% |
100% |
1217 |
熱線(北美和中南美) |
![](https://a0.tsubasa.im/global/zh/player/trigger_effect_icon/1217.png) |
接到來自北美和中南美球員的傳球時,下次使用必殺技時的低空球必殺技威力 +30% |
S |
+30% |
100% |
1216 |
競爭意識(渾身之力) |
![](https://a0.tsubasa.im/global/zh/player/trigger_effect_icon/1216.png) |
對手擁有渾身一擊、竭盡全力,或是他的潛在技能可以將指定被動技能賦予同隊球員時,能力值+5% |
B |
+5% |
100% |
1215 |
三角短傳移動距離強化 |
![](https://a0.tsubasa.im/global/zh/player/trigger_effect_icon/1215.png) |
三角短傳成功時的移動距離+75% |
S |
+75% |
100% |
1214 |
混戰的代價 |
![](https://a0.tsubasa.im/global/zh/player/trigger_effect_icon/1214.png) |
輸掉對決時,對決對手下次選擇指令時能力值-8%(不包括GK) |
A |
+8% |
100% |
1213 |
信賴 (DF) |
![](https://a0.tsubasa.im/global/zh/player/trigger_effect_icon/1213.png) |
輸掉對決會使我方(DF)在下次使用必殺技時必殺技威力+5% |
B |
+5% |
100% |
1212 |
熱線賦予 (岬) |
![](https://a0.tsubasa.im/global/zh/player/trigger_effect_icon/1212.png) |
我方日本球員接到岬的傳球後,下次選擇指令時能力值+8% |
B |
+8% |
100% |
1211 |
接球剋星 |
![](https://a0.tsubasa.im/global/zh/player/trigger_effect_icon/1211.png) |
對手選擇接球指令時的能力值+16% |
A |
+16% |
100% |
1210 |
球團所屬球員剋星 |
![](https://a0.tsubasa.im/global/zh/player/trigger_effect_icon/1210.png) |
與球團所屬球員對上時的能力值+12% |
A |
+12% |
100% |
1209 |
能力抑制(射門(空中球除外)) |
![](https://a0.tsubasa.im/global/zh/player/trigger_effect_icon/1209.png) |
對上空中球以外的射門時的能力值+15% |
A |
+15% |
100% |
1208 |
能力抑制(海外球員) |
![](https://a0.tsubasa.im/global/zh/player/trigger_effect_icon/1208.png) |
與海外球員對上時的能力值+12% |
A |
+12% |
100% |
1207 |
盤球剋星 |
![](https://a0.tsubasa.im/global/zh/player/trigger_effect_icon/1207.png) |
對手選擇盤球指令時的能力值+10% |
A |
+10% |
100% |
1206 |
盤球剋星 |
![](https://a0.tsubasa.im/global/zh/player/trigger_effect_icon/1206.png) |
對手選擇盤球指令時的能力值+20% |
A |
+20% |
100% |