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Superevolução de jogadores não japoneses
Non-Japanese players: All stats +28%
Non-Japanese players: All stats +28%
Zona (Fim de Jogo)
Quanto menos tempo restar na partida, mais aumentam os atributos (máximo de 20%, reiniciado no intervalo/início do primeiro e segundo tempos da prorrogação)
Quanto menos tempo restar na partida, mais aumentam os atributos (máximo de 20%, reiniciado no intervalo/início do primeiro e segundo tempos da prorrogação)
You will win a match-up if your winning percentage is 50% or higher and you have the advantage when you and your opponent choose Special Skills. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
Cooperação dos guerreiros (3+ jogadores de cada tipo)
Activates with 3 or more of all 3 types of player. All team members: All Stats +28%
Activates with 3 or more of all 3 types of player. All team members: All Stats +28%
Reforço de Auto-Interceptação
Chance de 100% de ativar uma jogada mortal durante uma interceptação automática. (Consumo de energia: 0)
Chance de 100% de ativar uma jogada mortal durante uma interceptação automática. (Consumo de energia: 0)
NEXT DREAM team mates get +8% to stats when selecting the next command after receiving a pass from Teigerbran
You will win a match-up if your winning percentage is 50% or higher and you have the advantage when you and your opponent choose Special Skills. (Except GK, max 2 times, reset at halftime and the beginning of the first half of overtime)
Defesa de Marcação
Quando um companheiro realizar um duelo de defesa, o jogador também participa do duelo contra o adversário que estiver marcando na partida (exceto goleiros, até um máximo de 1 vez, reiniciado no intervalo/início do primeiro tempo da prorrogação)
Quando um companheiro realizar um duelo de defesa, o jogador também participa do duelo contra o adversário que estiver marcando na partida (exceto goleiros, até um máximo de 1 vez, reiniciado no intervalo/início do primeiro tempo da prorrogação)
You will win a match-up if your winning percentage is 50% or higher and you have the advantage when you and your opponent choose Special Skills. (Except GK, max 2 times, reset at halftime and the beginning of the first half of overtime)
Caso tenha pelo menos 1 ponto de energia, pode executar uma jogada mortal com a potência normal.
Superunificação (5+ jogadores Asiáticos do tipo F)
Activates with 5 or more Toughness-type Asian Players. All team members: All Stats +30%, DM/DF/GK Players: Additional +2%
Activates with 5 or more Toughness-type Asian Players. All team members: All Stats +30%, DM/DF/GK Players: Additional +2%
Reforço de Autobloqueio e Interceptação
Chance de 100% de ativar uma jogada mortal durante uma autointerceptação ou autobloqueio (Energia necessária: 0)
Chance de 100% de ativar uma jogada mortal durante uma autointerceptação ou autobloqueio (Energia necessária: 0)
You will win a match-up if your winning percentage is 50% or higher and you have the advantage when you and your opponent choose Special Skills. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
The more Asian Players in the match, the higher stats are boosted (Max 10%, 3 players)
+8% to stats when your Asian teammate selects the next command after you win at match-up
Superevolução dos Guerreiros
All Stats +26%
All Stats +26%
Link da equipe (Clube)
Quanto mais jogadores de clubes em campo, maiores os atributos (Máx. 20%, até 2 jogadores)
Quanto mais jogadores de clubes em campo, maiores os atributos (Máx. 20%, até 2 jogadores)
Chance de 100% de ativar uma jogada mortal durante uma interceptação automática. (Consumo de energia: 0)
Chance de -20% de V/D da equipe adversária ter uma jogada mortal ativada devido a reforço de autointerceptação
You will win a match-up if your winning percentage is 50% or higher and you have the advantage when you and your opponent choose Special Skills. (Except GK, max 2 times, reset at halftime and the beginning of the first half of overtime)
Reforço de Autobloqueio e Interceptação
Chance de 100% de ativar uma jogada mortal durante uma autointerceptação ou autobloqueio (Energia necessária: 0)
Chance de 100% de ativar uma jogada mortal durante uma autointerceptação ou autobloqueio (Energia necessária: 0)
You will win a match-up if your winning percentage is 50% or higher and you have the advantage when you and your opponent choose Special Skills. (Except GK, max 2 times, reset at halftime and the beginning of the first half of overtime)
Super Solidarity [T-type European/Middle School - World Youth & 5 or more total (mixable)]
Activates with 5 or more "Toughness-type European players" or "Middle School to World Youth players" (or a mix of both). All team members: All Stats +30%
Activates with 5 or more "Toughness-type European players" or "Middle School to World Youth players" (or a mix of both). All team members: All Stats +30%
Reforço de Autobloqueio e Interceptação
Chance de 100% de ativar uma jogada mortal durante uma autointerceptação ou autobloqueio (Energia necessária: 0)
Chance de 100% de ativar uma jogada mortal durante uma autointerceptação ou autobloqueio (Energia necessária: 0)
You will win a match-up if your winning percentage is 50% or higher and you have the advantage when you and your opponent choose Special Skills. (Except GK, max 2 times, reset at halftime and the beginning of the first half of overtime)
The more European players in the match, the higher stats are boosted (Max 10%, 2 players)
Após você vencer em um duelo, atributos +5% para (A/MA) da sua equipe na próxima vez que ele escolher um comando
Cooperação dos guerreiros (3+ jogadores de cada tipo)
Activates with 3 or more of all 3 types of player. All team members: All Stats +30%
Activates with 3 or more of all 3 types of player. All team members: All Stats +30%
Defesa de Marcação
Quando um companheiro realizar um duelo de defesa, o jogador também participa do duelo contra o adversário que estiver marcando na partida (exceto goleiros, até um máximo de 2 vez(es), reiniciado no intervalo/início do primeiro tempo da prorrogação)
Quando um companheiro realizar um duelo de defesa, o jogador também participa do duelo contra o adversário que estiver marcando na partida (exceto goleiros, até um máximo de 2 vez(es), reiniciado no intervalo/início do primeiro tempo da prorrogação)
Após você vencer em um duelo, atributos +5% para (A/MA) da sua equipe na próxima vez que ele escolher um comando
Após você perder em um duelo, atributos -10% para o adversário do duelo na próxima vez que ele escolher um comando (exceto goleiros)
You will win a match-up if your winning percentage is 50% or higher and you have the advantage when you and your opponent choose Special Skills. (Except GK, max 2 times, reset at halftime and the beginning of the first half of overtime)
Cooperação dos guerreiros (3+ jogadores de cada tipo)
Activates with 3 or more of all 3 types of player. All team members: All Stats +30%
Activates with 3 or more of all 3 types of player. All team members: All Stats +30%
Defesa de Marcação
Quando um companheiro realizar um duelo de defesa, o jogador também participa do duelo contra o adversário que estiver marcando na partida (exceto goleiros, até um máximo de 2 vez(es), reiniciado no intervalo/início do primeiro tempo da prorrogação)
Quando um companheiro realizar um duelo de defesa, o jogador também participa do duelo contra o adversário que estiver marcando na partida (exceto goleiros, até um máximo de 2 vez(es), reiniciado no intervalo/início do primeiro tempo da prorrogação)
Após você vencer em um duelo, atributos +5% para (A/MA) da sua equipe na próxima vez que ele escolher um comando
Após você perder em um duelo, atributos -10% para o adversário do duelo na próxima vez que ele escolher um comando (exceto goleiros)
You will win a match-up if your winning percentage is 50% or higher and you have the advantage when you and your opponent choose Special Skills. (Except GK, max 2 times, reset at halftime and the beginning of the first half of overtime)
Acompanhar
When a team mate is alone in a defensive match-up within a certain area, there is 80% chance the player will join the match-up as well. Additionally, -20% in match-up to the player's stamina cost due to Follow effect. (Except GK)
When a team mate is alone in a defensive match-up within a certain area, there is 80% chance the player will join the match-up as well. Additionally, -20% in match-up to the player's stamina cost due to Follow effect. (Except GK)
+5% to Special Skill force when your Asian teammates uses the next Special Skill after you win at match-up
Asian teammates get +8% to stats when selecting the next command after receiving a pass from Misugi
You will win a match-up if your winning percentage is 50% or higher and you have the advantage when you and your opponent choose Special Skills. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
Acompanhar
When a team mate is alone in a defensive match-up within a certain area, there is 80% chance the player will join the match-up as well. Additionally, -20% in match-up to the player's stamina cost due to Follow effect. (Except GK)
When a team mate is alone in a defensive match-up within a certain area, there is 80% chance the player will join the match-up as well. Additionally, -20% in match-up to the player's stamina cost due to Follow effect. (Except GK)
+5% to Special Skill force when your Asian teammates uses the next Special Skill after you win at match-up
Asian teammates get +8% to stats when selecting the next command after receiving a pass from Misugi
You will win a match-up if your winning percentage is 50% or higher and you have the advantage when you and your opponent choose Special Skills. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
Super Solidarity [T-type Asian Players/Middle School to World Youth Players & 5 or more total (mixable)]
Activates with 5 or more "Toughness-type Asian players" or "Middle School to World Youth Players" (or a mix of both). All team members: All Stats +30%
Activates with 5 or more "Toughness-type Asian players" or "Middle School to World Youth Players" (or a mix of both). All team members: All Stats +30%
Chutador da Grande Área
Chutes dentro da grande área da equipe adversária não sofrem influência do ângulo ou distância
Chutes dentro da grande área da equipe adversária não sofrem influência do ângulo ou distância
You will win a match-up if your winning percentage is 50% or higher and you have the advantage when you and your opponent choose Special Skills. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
The more Asian Players in the match, the higher stats are boosted (Max 10%, 2 players)
Após você vencer em um duelo, atributos +5% para (A/MA) da sua equipe na próxima vez que ele escolher um comando
Super Solidarity [S-type Non-Jpn/Middle School - World Youth & 5 or more total (mixable)]
Activates with 5 or more "Skill-type Non-Japanese Players" or "Middle School - World Youth Players" (or a mix of both). All team members: All Stats +28%. Non-Japanese Players: Additional +2%
Activates with 5 or more "Skill-type Non-Japanese Players" or "Middle School - World Youth Players" (or a mix of both). All team members: All Stats +28%. Non-Japanese Players: Additional +2%
Hard Defence
When winning any type of defensive match-up (including Auto-Intercept and Auto-Block), the player has a 100% chance to knock back and stun opponent players within a certain area. (This effect does not trigger when winning by Block Order.)
When winning any type of defensive match-up (including Auto-Intercept and Auto-Block), the player has a 100% chance to knock back and stun opponent players within a certain area. (This effect does not trigger when winning by Block Order.)
Chance de 100% de ativar uma jogada mortal durante uma autointerceptação ou autobloqueio (Energia necessária: 0)
European player teammates get +5% to stats when selecting the next command after receiving a pass from Gentile
+5% to Special Skill force when your European teammate uses the next Special Skill after you win at match-up
You will win a match-up if your winning percentage is 50% or higher and you have the advantage when you and your opponent choose Special Skills. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
Super Solidarity [S-type Asian Players/Middle School to World Youth Players & 5 or more total (mixable)]
Activates with 5 or more "Skill-type Asian players" or "Middle School - World Youth Players" (or a mix of both). All team members: All Stats +28%. Middle School - World Youth players: Additional +2%
Activates with 5 or more "Skill-type Asian players" or "Middle School - World Youth Players" (or a mix of both). All team members: All Stats +28%. Middle School - World Youth players: Additional +2%
Hard Defence
When winning any type of defensive match-up (including Auto-Intercept and Auto-Block), the player has a 100% chance to knock back and stun opponent players within a certain area. (This effect does not trigger when winning by Block Order.)
When winning any type of defensive match-up (including Auto-Intercept and Auto-Block), the player has a 100% chance to knock back and stun opponent players within a certain area. (This effect does not trigger when winning by Block Order.)
Chance de 100% de ativar uma jogada mortal durante uma autointerceptação ou autobloqueio (Energia necessária: 0)
+5% to Special Skill force when your teammate (Middle School - World Youth player) selects the next command after you win at match-up
You will win a match-up if your winning percentage is 50% or higher and you have the advantage when you and your opponent choose Special Skills. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
Superunificação (5+ jogadores não japoneses do tipo A)
Activates with 5 or more Agility-type Non-Japanese players. All team members: All Stats +28%
Activates with 5 or more Agility-type Non-Japanese players. All team members: All Stats +28%
Mestre da Lateral
Atrib. +10% próximo à linha lateral
Atrib. +10% próximo à linha lateral
-5% to Shot Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
You will win a match-up if your winning percentage is 50% or higher and you have the advantage when you and your opponent choose Special Skills. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
Super Solidarity [S-type Non-Jpn/Middle School - World Youth & 5 or more total (mixable)]
Activates with 5 or more "Skill-type Non-Japanese Players" or "Middle School - World Youth Players" (or a mix of both). All team members: All Stats +28%. Non-Japanese Players: Additional +2%
Activates with 5 or more "Skill-type Non-Japanese Players" or "Middle School - World Youth Players" (or a mix of both). All team members: All Stats +28%. Non-Japanese Players: Additional +2%
Hard Defence
When winning any type of defensive match-up (including Auto-Intercept and Auto-Block), the player has a 100% chance to knock back and stun opponent players within a certain area. (This effect does not trigger when winning by Block Order.)
When winning any type of defensive match-up (including Auto-Intercept and Auto-Block), the player has a 100% chance to knock back and stun opponent players within a certain area. (This effect does not trigger when winning by Block Order.)
Chance de 100% de ativar uma jogada mortal durante uma autointerceptação ou autobloqueio (Energia necessária: 0)
European player teammates get +5% to stats when selecting the next command after receiving a pass from Gentile
+5% to Special Skill force when your European teammate uses the next Special Skill after you win at match-up
You will win a match-up if your winning percentage is 50% or higher and you have the advantage when you and your opponent choose Special Skills. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
Super Solidarity [S-type Asian Players/Middle School to World Youth Players & 5 or more total (mixable)]
Activates with 5 or more "Skill-type Asian players" or "Middle School - World Youth Players" (or a mix of both). All team members: All Stats +28%. Middle School - World Youth players: Additional +2%
Activates with 5 or more "Skill-type Asian players" or "Middle School - World Youth Players" (or a mix of both). All team members: All Stats +28%. Middle School - World Youth players: Additional +2%
Hard Defence
When winning any type of defensive match-up (including Auto-Intercept and Auto-Block), the player has a 100% chance to knock back and stun opponent players within a certain area. (This effect does not trigger when winning by Block Order.)
When winning any type of defensive match-up (including Auto-Intercept and Auto-Block), the player has a 100% chance to knock back and stun opponent players within a certain area. (This effect does not trigger when winning by Block Order.)
Chance de 100% de ativar uma jogada mortal durante uma autointerceptação ou autobloqueio (Energia necessária: 0)
+5% to Special Skill force when your teammate (Middle School - World Youth player) selects the next command after you win at match-up
You will win a match-up if your winning percentage is 50% or higher and you have the advantage when you and your opponent choose Special Skills. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
Cooperação dos guerreiros (1+ jogadores de cada tipo)
With 1 or more of all 3 types of player: All stats +28%
With 1 or more of all 3 types of player: All stats +28%
Mestre da Lateral
Atrib. +20% próximo à linha lateral
Atrib. +20% próximo à linha lateral
Asian player teammates get +5% to stats when selecting the next command after receiving a pass from Owairan
Stats +5% when matched up with an opponent who has Dribble Range Enhance, One-Two Range Enhance, or a Hidden Skill to assign the applicable Passive Skill to teammates.
You will win a match-up if your winning percentage is 50% or higher and you have the advantage when you and your opponent choose Special Skills. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
Super Solidarity [T-type Asian Players/Middle School to World Youth Players & 5 or more total (mixable)]
Activates with 5 or more "Toughness-type Asian players" or "Middle School to World Youth Players" (or a mix of both). All team members: All Stats +30%
Activates with 5 or more "Toughness-type Asian players" or "Middle School to World Youth Players" (or a mix of both). All team members: All Stats +30%
Acompanhar
When a teammate is alone in a defensive match-up within a certain area, the player will join the match-up as well. Additionally, -20% to the player's stamina cost in match-ups resulting from the Follow effect. (Except GK)
When a teammate is alone in a defensive match-up within a certain area, the player will join the match-up as well. Additionally, -20% to the player's stamina cost in match-ups resulting from the Follow effect. (Except GK)
Asian player teammates get +5% to stats when selecting the next command after receiving a pass from Owairan
+5% to stats when your team mate (Asian players) selects the next command after you win at match-up
Caso tenha pelo menos 1 ponto de energia, pode executar uma jogada mortal com a potência normal.
You will win a match-up if your winning percentage is 50% or higher and you have the advantage when you and your opponent choose Special Skills. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
Cooperação dos guerreiros (3+ jogadores de cada tipo)
With 3 or more of all 3 types of player: All stats +28%
With 3 or more of all 3 types of player: All stats +28%
Criador de Chances
Durante a seleção do destino do passe em duelo, é possível ajustar, dentro de certa área, a posição de 1 jogador alvo do passe
Durante a seleção do destino do passe em duelo, é possível ajustar, dentro de certa área, a posição de 1 jogador alvo do passe
FW and AM teammates get +5% to stats when selecting the next command after receiving a pass from Pierre.
The more Club players in the match, the higher stats are boosted (Max 10%, 4 players)
Stats +10% when matched up with an opponent who has Mark Defence or a Hidden Skill to assign the applicable Passive Skill to teammates.
You will win a match-up if your winning percentage is 50% or higher and you have the advantage when you and your opponent choose Special Skills. (Except GK, max 2 times, reset at halftime and the beginning of the first half of overtime)