1006 |
对胜利的信念(优势时) |
![](https://a0.tsubasa.im/china/cn/player/trigger_effect_icon/1006.png) |
比分领先时,能力值+10% |
B |
+10% |
100% |
1005 |
鼓舞(小翼) |
![](https://a0.tsubasa.im/china/cn/player/trigger_effect_icon/1005.png) |
对决胜利后,队友小翼选择下一个命令时必杀技威力+5% |
C |
+5% |
100% |
1004 |
盘球移动距离强化 |
![](https://a0.tsubasa.im/china/cn/player/trigger_effect_icon/1004.png) |
盘球成功时移动距离变为3倍 |
A |
+300% |
100% |
1003 |
DF/GK杀手 |
![](https://a0.tsubasa.im/china/cn/player/trigger_effect_icon/1003.png) |
对阵DF和GK时能力值+15% |
A |
+15% |
100% |
1002 |
给予传球搭档(翼) |
![](https://a0.tsubasa.im/china/cn/player/trigger_effect_icon/1002.png) |
队友岬接过小翼的球后,选择下一个指令时能力值+10% |
B |
+10% |
100% |
1001 |
盘球移动距离强化 |
![](https://a0.tsubasa.im/china/cn/player/trigger_effect_icon/1001.png) |
盘球成功时移动距离变为2倍 |
S |
+200% |
100% |
1000 |
奋斗 |
![](https://a0.tsubasa.im/china/cn/player/trigger_effect_icon/1000.png) |
对决对手选择的必杀技威力高于自己选择的必杀技威力时能力值+5%(GK除外) |
C |
+5% |
100% |
999 |
同胞联合(日本) |
![](https://a0.tsubasa.im/china/cn/player/trigger_effect_icon/999.png) |
出场比赛的技属性日本球员越多能力值提升越高(最多20%,最多5人) |
S |
+20% |
100% |
998 |
必杀技强化(高空球) |
![](https://a0.tsubasa.im/china/cn/player/trigger_effect_icon/998.png) |
高空球的必杀技威力+22% |
A |
+22% |
100% |
997 |
欧洲球员杀手 |
![](https://a0.tsubasa.im/china/cn/player/trigger_effect_icon/997.png) |
对阵欧洲球员时能力值+25% |
S |
+25% |
100% |
996 |
长传传球 |
![](https://a0.tsubasa.im/china/cn/player/trigger_effect_icon/996.png) |
门将传球给队友时,会传给己方半场中距离最远的队友(发动几率100%) |
S |
+0% |
100% |
995 |
Rising Sun球员杀手 |
![](https://a0.tsubasa.im/china/cn/player/trigger_effect_icon/995.png) |
对阵Rising Sun球员时能力值+5% |
C |
+5% |
100% |
994 |
给予传球搭档(利华尔) |
![](https://a0.tsubasa.im/china/cn/player/trigger_effect_icon/994.png) |
队友前锋接过利华尔的球后,选择下一个指令时能力值+10% |
B |
+10% |
100% |
993 |
不放弃的心 |
![](https://a0.tsubasa.im/china/cn/player/trigger_effect_icon/993.png) |
自己得分前,和门将对决时必杀技得分每失败1次射门+10%(最多2次,效果持续到下半场) |
A |
+10% |
100% |
992 |
逆境 |
![](https://a0.tsubasa.im/china/cn/player/trigger_effect_icon/992.png) |
对决对手的总能力值高于自己时,能力值+25%(GK除外) |
S |
+25% |
100% |
991 |
压力 |
![](https://a0.tsubasa.im/china/cn/player/trigger_effect_icon/991.png) |
对决胜利后,对手下次使用必杀技时必杀技威力-20%(GK除外) |
S |
+20% |
100% |
990 |
二过一移动距离强化 |
![](https://a0.tsubasa.im/china/cn/player/trigger_effect_icon/990.png) |
二过一成功时移动距离+25% |
B |
+25% |
100% |
989 |
葵杀手 |
![](https://a0.tsubasa.im/china/cn/player/trigger_effect_icon/989.png) |
对阵葵时能力值+30% |
A |
+30% |
100% |
988 |
日向杀手 |
![](https://a0.tsubasa.im/china/cn/player/trigger_effect_icon/988.png) |
对阵日向时能力值+15% |
B |
+15% |
100% |
987 |
若岛津杀手 |
![](https://a0.tsubasa.im/china/cn/player/trigger_effect_icon/987.png) |
对阵若岛津时能力值+10% |
C |
+10% |
100% |