Habilidade Passiva

  ID     Name     I     Description   R   Effect      Probability   
1992 Assassino de Agilidade Atrib. +2% contra jogadores de Agilidade C +2% 100%
1991 Assassino de Habilidade Stats +2% vs. Skill-type C +2% 100%
1990 Assassino de Força Atributos +2% contra Força C +2% 100%
1989 Mestre dos duelos (individual) When there is 1 opponent player during an Attack Match-Up, +2 % to stats and -2% to your stamina cost (except GK). C +2% 100%
1988 Assassino de Atacante Atrib. +2% contra Atacantes C +2% 100%
1987 Impacto (Dividida) Increase opponent Stun time by 20% when you win at match-up with a Tackle. C +20% 100%
1986 Assassino de zagueiros Stats +2% vs. Defenders C +2% 100%
1985 Reforço de Autobloqueio e Interceptação Chance de 80% de ativar uma jogada mortal durante uma autointerceptação ou autobloqueio (Energia necessária: 0) S +0% 80%
1984 Força em situação extrema Quanto menor a energia, mais aumentam os atrib. (Máx. 2%) C +2% 100%
1983 Assassino de Jogada de Combinação Stats +2% when an opponent selects a Combination skill. (Except Auto Match-Up) C +2% 100%
1982 Support (Asia) Asian player teammate appears at a fixed rate to support you on a solo defensive match-up. S +0% 80%
1981 Contra-ataque (Jogadores do Sol Nascente) Atrib. +2% contra Jogadores do Sol Nascente C +2% 100%
1980 Sync (Latin and North America) Increases Force of own Sliding Intercept by 2% if a Latin and North America player is within a set range during a Match-Up. C +2% 100%
1979 Targeted Attack Has an 80% chance to activate during an Attack Match-Up in the opponent's field. You will win against the first Match-Up opponent if you use a Dribble Special Skill (unless opponent activates Easy Win). S +0% 80%
1978 Assassino de Defesa Quando o adversário escolher Pegar, atributos +2% C +2% 100%
1977 Zona (Fim de Jogo) The less time remaining in the match, the more stats increases. (Max 3%, reset at halftime and the beginning of the first half and the second half of overtime) C +3% 100%
1976 Assassino de Jogada de Combinação Stats +5% when an opponent selects a Combination skill. (Except Auto Match-Up) B +5% 100%
1975 Block Order A chance to activate a Club DF player's Block before a goalkeeper Match-Up. (If the teammate has a Special Skill Block, the Special Skill will be activated. (Required Stamina: 0)) S +0% 80%
1974 Assassino de jogadores de clubes Atrib. +2% contra Jogadores de clubes C +2% 100%
1973 Zona (Fim de Jogo) The less time remaining in the match, the more stats increases. (Max 5%, reset at halftime and the beginning of the first half and the second half of overtime) C +5% 100%