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Information on Future Updates

Thank you for playing Captain Tsubasa: Dream Team.
This is a notification on scheduled updates for the near future.

Primary content of future updates (scheduled for November and onward)

▼Upcoming New Player Release Schedule
-September: Various players including Asian, European and Latin and North American players
- November: We plan to primarily release World Youth or Rising Sun-affiliated players.
-December & January: Asia, Europe, Latin and North America, and Club players planned to be released.

▼Various additions to make the game more enjoyable
-Player Rank Limit Release.
-Club Rank Limit Release.
-Player List Bonus Level Limit Release.
-Panel Missions added.

▼ Ease of Play Improvements
-Event Mission screen improvements.
-Increase to number of teams that can be created.
-Extreme Event improvements: effects are activated just by having the Effective Players.

▼ Addition of new "Time Attack" function to Rank Matches
-If you meet certain conditions during your Rank Match game, your time will automatically be recorded.
-You can attempt to beat your own Time Attack record while competing against other players.
-Time Attack conditions will change every month.
-There will be multiple Time Attack conditions, and they can all be attempted at the same time.

Example Time Attack Conditions:
Time Attack 1: Score 1 goal within 1 match
Time Attack 2: Score 1 goal with Tsubasa Ozora within 1 match
Time Attack 3: Score 1 goal with a FW using a High-Flying Shot within 1 match

* This function will only be available to players at a set Rank Match rank and above.

▼Battle Pass improvements
-Significant changes to Battle Pass rewards and balancing
-Event Missions to acquire lots of Battle Pass Points held each month.
* You will now also be able to progress through the Battle Pass in Event Mission scenarios.
* Battle Pass rewards are being changed overall, to include SSR players and EX Special Skills.
* There will be overall balance adjustments, with a reduction to max grade, and changes to Battle Pass Points needed.

▼ Addition of new "Hidden Ability Evolution II" development feature
-This is a new development feature that allows you to make specific players who have already gone through a Hidden Ability Evolution even stronger.
-Use Hidden Ability Evolution II to:
(1) Increase all max stats
(2) Reset already-obtained Hidden Skills, and unlock new Hidden Skills
(3) Change Team Skills and Passive Skills

* Hidden Ability Evolution II can only be performed on specific players.
* Once this feature has been implemented, new players will be made available for Hidden Ability Evolution II each month.
* To perform Hidden Ability Evolution II, Hidden Ability Evolution must be complete, and all Hidden Skills must be unlocked.
* To perform Hidden Ability Evolution II, you will need a new item (Hidden Ability Evolution II Drill).
* Team Skills and Passive Skills might not change with Hidden Ability Evolution II.
* To unlock new Hidden Ability Evolution II Hidden Skills, you need new Skill Knowledge.
* You can still use Munemasa Katagiri to unlock new Hidden Skills. (Greater quantity required.)
* New items will be available through upcoming Events, the Battle Pass, and Story Mode.

* Unscheduled player rebalancing may still be performed.

-Addition of high-difficulty matches to NEXT DREAM Story Mode.
-Addition of new NEXT DREAM Story Mode scenarios.
-Addition of matches to NEXT DREAM Story Mode.
-Addition of new chapter to Main Story.
-Addition of new Raid Match.
-Addition of matches to Challenge Road.
-Addition of matches to Challenge Road (DCS).
-Addition of matches to Challenge Road (Event players).
-Addition of matches to Challenge Road (Rough Field).
-Addition of matches to Scouting Tour Scenario.

▼ Improvements to Transfer format
-We have received feedback that it is difficult to draw from Transfers with so many available at once.
-From mid-November, we will consolidate Transfers where possible, and adjust how they are made available to make them easier to use.
-From mid-November, we also plan to increase individual drop rates for new Pick-Up players in limited Transfers such as the Dream Collection and Dream Festival.
-We will continue to make other improvements and adjustments as needed.

Main Improvements Requested

-Match-up win/loss rate mechanism (RNG) and balance adjustments.
-Transfer adjustments to make desired players easier to obtain.
-balance adjustments such as increasing the strength of specific players.
-Quality of life improvements to various features.
-Suggestions regarding new event implementation
-adjustments to Solo Play.

We continue to consider ways to implement the requests we have received. We will inform players via notifications or other means when implementation decisions are made.

We hope that you continue to enjoy Captain Tsubasa: Dream Team.


Important Points

    -Thank you for sharing your opinions, whether via our enquiry channels, Discord, or user surveys.
    -We value the feedback from all our players and carefully review your opinions to help guide our operations.
    -We aim to provide an enjoyable game environment for all our players based on the opinions We receive. However, please note it can take time to develop and implement changes such as feature improvements and balance adjustments. your understanding is appreciated.
    -Scheduled items listed are part of future updates.
    -Scheduled updates may be delayed or canceled entirely depending on various circumstances. your understanding is appreciated.

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