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Thank you for playing Captain Tsubasa: Dream Team.
This is a notification on scheduled updates for the near future.

This is a notification on scheduled updates for the near future.

▼Player Development Feature Update
(1) Screen improvements to increase development feature accessibility.
(2) Name changes to make development feature easier to understand.
(3) Discarding of Skill Field in favour of easy-to-use development feature.
(4) Improved ease of use for Training.
(5) Improved ease of use for EX Training (formerly Ability Limit Break).
(6) Addition of material selection conditions to make Limit Releases (formerly Ability Limit Releases) easier.
* Inclusion of condition for using 4 UR Transfer-exclusive players of the same name as materials to enhance a player by 1 level.
* The "players of the same name" above include players with the same name and different nicknames.
(7) Change to remove limit on number of Special Skills held.

* Addition of feature to group players by name on the Player List and other screens.
* Integration of player development fields to allow seamless enhancement and verification in one single screen.
* Name change of "Ability Limit Release" to "Limit Release".
* Name change of "Stat Breaking" to "Evolution Training".
* Name change of "Ability Limit Break" to "EX Training".
* Abolishment of Stat Knowledge and Skill Fields.
* Integration of Stats previously enhanced via Skill Field into Hidden Ability Evolution for simplification.
* Change to allow acquisition of Hidden Skills from the new "Hidden Skill Unlock" feature.
* With "Hidden Skill Unlock", it is possible to select which Hidden Skills to learn from a list of available skills.
* The Skill Knowledge materials required to learn Hidden Skills remain unchanged.
* Change so that Training no longer consumes coins.
* Change of Training Results to BIG SUCCESS only.
* Change to automatically select materials for MAX Stats and Level during Training.
* Change to allow development of all Stats with Coaching items as an SSR.
* Change to get rid of Limit Break Reset Tickets and allow use of the feature without limits.
* Change of design that required some players to use other players as Evolution material, allowing the use of standard Evolution material instead.
* Various other improvements for better ease of use.
* We plan to exchange Stat Knowledge and Limit Break Reset Tickets owned by each user for coins after the update, since these items will be discontinued.
* Following the update, Stat Knowledge will be removed from the rewards in scenarios.
* Following the update, "Get Stat Knowledge!" will be removed from Player Enhance scenario.

▼Addition of New "Player List Bonus" Feature
-This new feature enhances your team's players as you play and gain more of them.
-These enhancements mainly apply in Scenarios and League.
-Generally, all Online Mode play is excluded, such as in Rank Matches.

* The players on your team are enhanced based on the SSR players you have in the Player List.
* There are multiple categories and levels of Player List Bonus.
 * There are specific SSR players in each category, and collecting the designated number will let you increase your Player List Bonus level in that category.
Ex.: Player List Bonus categories (partial lists)
-Player position categories: [FW] [AM] [DM] [DF] [GK]
-Player affiliation/team categories: [NEXT DREAM] [Rising Sun]
-Player source categories: [Event]
* All players on your team gain a boost to all stats based on the total Player List Bonus level for all of the categories together.
* All eligible SSR players have SSR as their starting rarity. Players starting from SR rarity are not eligible.
* The count of eligible players for the Player List Bonus is saved on first obtaining a player (in the same way as the Player List), and you retain a record of having owned a player even if you sell them or use them as material for enhancements/development.
* Players with the same name and different kits count as the same player for Player List Bonuses, and only apply once even if multiple players are shown.
* If a single player meets multiple standards, they count as one player in each corresponding category.
Example: An SSR player with Forward and Attacking Midfielder roles counts once each in the [FW] and [AM] categories.

▼Improved Ease of Rank Match Selection
(1) Improved ease of challenges so that even beginners don't need to worry about losses.
* Change to eliminate loss of Online Points in matches at or below Bronze Rank.
(2) Improved rewards to encourage even beginners to try (added Challenge Rewards)
* Change to give 1 Dreamball per play (Challenge Reward), and 2 on victory (Challenge & Victory Rewards).
* A maximum of 7 Dreamballs can be obtained through Challenge and Victory Rewards, combined.
(3) Improved visuals to encourage pursuit of Rank Promotions.
* Change of name plate visuals in Friend List and other locations based on current Rank Match class.

▼Solo Play Improvements
(1) Addition of Challenge Road (Rising Sun) stages.
(2) Addition of Challenge Road (JY) stages.
(3) Addition of Main Story episodes.
(4) Addition of NEXT DREAM Story matches.

Main Improvements Requested

-Match-up win/loss rate mechanism (RNG) and balance adjustments.
-Transfer adjustments to make desired players easier to obtain.
-balance adjustments such as increasing the strength of specific players.
-Quality of life improvements to various features.
-adjustments to Online Mode gameplay.
-adjustments to event gameplay and rewards.
-adjustments to Solo Play.

We continue to consider ways to implement the requests we have received. We will inform players via notifications or other means when implementation decisions are made.

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ข้อควรระวัง

    -Thank you for sharing your opinions, whether via our enquiry channels, Discord, or user surveys.
    -The management team have reviewed our players' various comments and are using them as a reference for future operations.
    -We aim to provide an enjoyable game environment for all our players based on the opinions We receive. However, please note it can take time to develop and implement changes such as feature improvements and balance adjustments. your understanding is appreciated.
    -Scheduled items listed are part of future updates.
    -Scheduled updates may be delayed or canceled entirely depending on various circumstances. your understanding is appreciated.

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