Stamina | 1064 |
+120
+100 |
- | +0 | +0 | 0 | |
---|---|---|---|---|---|---|---|
Total | 92991 | ||||||
Attack | 37070 | ||||||
Dribble |
8590
+1478 |
+100
+1200 |
+0 | +0 | +0 | =0 | |
Shot |
10855
+2071 |
+100
+1200 |
+0 | +0 | +0 | =0 | |
Pass |
8763
+1413 |
+100
+1200 |
+0 | +0 | +0 | =0 | |
Defence | 20697 | ||||||
Tackle |
5243
+1049 |
+100
+1200 |
+0 | +0 | +0 | =0 | |
Block |
2686
+537 |
+100
+1200 |
+0 | +0 | +0 | =0 | |
Intercept |
6068
+1214 |
+100
+1200 |
+0 | +0 | +0 | =0 | |
Physical | 35224 | ||||||
Speed |
6698
+940 |
+100
+2400 |
+0 | +0 | +0 | =0 | |
Power |
10710
+1102 |
+100
+2400 |
+0 | +0 | +0 | =0 | |
Technique |
7278
+996 |
+100
+2400 |
+0 | +0 | +0 | =0 |
High Ball: | Normal | Low Ball: | Normal |
---|
Name | Value | Rank | Expression |
---|---|---|---|
- |
Team Skill
S Super Solidarity (T-type Club players & 5 or more) | |
With 5 or more Toughness-type Clubs players: All stats +24% |
Passive Skill
A Insight Master | |
Stats +20% with an advantage at Match-up |
Hidden Ability Evolution
Pedal to the Metal | |
All Stats +15% during Full Power Football | |
Critical Rate Up | |
Critical Rate x2 | |
Skill Block Cancel | |
Cancel up to 1 Special Skill Block used against the player. | |
Bond | |
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5% | |
Pressure | |
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK) |
Special Skills
Name | R | Type | Parameter | Ratio | Foul | Decay | ... | |||
---|---|---|---|---|---|---|---|---|---|---|
Technical Feint Shot | S | Shot | 527 | 0 | 430 | 1.23 | 0 | 0% | Distance / Angle | 6 2 |
Stylish Feint | S | Dribble | 525 | 0 | 265 | 1.98 | 0 | 0% | - | 3 0 |
High-Tech Pass Work | S | One-Two | 520 | 0 | 410 | 1.27 | 0 | 0% | Distance | 3 0 |
Swift Interception | A | Intercept | 364 | 0 | 280 | 1.3 | 0 | 0% | - | 0 0 |
Other Skills | Use Skill Points
Name | R | Type | Parameter | Ratio | Foul | Decay | ... | |||
---|---|---|---|---|---|---|---|---|---|---|
Swift Interception | S | Intercept | 509 | 0 | 335 | 1.52 | 0 | 0% | - | 1 0 |
Pinpoint Pass | S | Pass | 497 | 0 | 190 | 2.62 | 0 | 0% | Distance | 1 0 |
Quick Through Shot | S | Shot | 545 | 0 | 480 | 1.14 | 0 | 0% | Distance / Angle | 0 0 |
Sudden Boost Interception | S | Intercept | 517 | 0 | 355 | 1.46 | 0 | 0% | - | 0 0 |
Agile Sliding Tackle | S | Tackle | 514 | 0 | 380 | 1.35 | 0 | 2% | - | 0 0 |
Perfect Cross | S | Pass | 509 | 0 | 210 | 2.42 | 0 | 0% | Distance | 0 0 |
Stylish Feint | A | Dribble | 375 | 0 | 220 | 1.7 | 0 | 0% | - | 0 0 |
High-Tech Pass Work | A | One-Two | 371 | 0 | 345 | 1.08 | 0 | 0% | Distance | 0 0 |