Kazuki Sorimachi



Name R Type Parameter Ratio Foul Decay
Bullet Shot B Shot 281 255 1.1 1 0% Distance / Angle
Precise Pass C Pass 223 100 2.23 0 0% Distance
Toho Trinity S One-Two 540 465 1.16 0 0% Distance
Bullet Shot A Shot 352 290 1.21 1 0% Distance / Angle
Precise Shot S Shot 487 325 1.5 0 0% Distance / Angle
Feinting Dribble A Dribble 354 180 1.97 0 0% -
Strong Pass A Pass 348 150 2.32 0 0% Distance
Toho Striker Combination S Shot 550 490 1.12 0 0% Distance
Diving Header S Volley 491 305 1.61 0 0% Distance / Angle
Diving Header C Volley 225 170 1.32 0 0% Distance / Angle
Feinting Dribble C Dribble 227 120 1.89 0 0% -
Toho Trinity C One-Two 247 260 0.95 0 0% Distance
Strong Tackle A Tackle 352 280 1.26 0 3% -
Unrelenting Header S Volley 545 440 1.24 0 0% Distance / Angle
Shadow Shot A Shot 390 400 0.98 1 0% Distance / Angle
Shadow Shot S Shot 545 480 1.14 1 0% Distance / Angle
Feinting Dribble S Dribble 496 215 2.31 0 0% -
Sensing Interception S Intercept 530 385 1.38 0 0% -
Drop Overhead Kick S Header 550 450 1.22 0 0% Distance / Angle
Sensing Interception A Intercept 378 320 1.18 0 0% -
Quick Jumping Volley S Volley 550 450 1.22 0 0% Distance / Angle
Cutting Sliding S Tackle 521 400 1.3 0 2% -
Sharp Ceaseless Stepping A Dribble 372 215 1.73 0 0% -
Sharp Ceaseless Stepping S Dribble 521 260 2 0 0% -
Strong Pass S Pass 487 180 2.71 0 0% Distance
Centre Impact Shot S Shot 553 500 1.11 0 0% Distance / Angle
Sharp Step S Dribble 545 300 1.82 0 0% -
Aggressive Pass S Pass 532 240 2.22 0 0% Distance
Unrelenting Header (EX) S Volley 550 450 1.22 0 0% Distance / Angle
Strong Tackle S Tackle 493 340 1.45 0 3% -
Swift Interception S Intercept 509 335 1.52 0 0% -
Perfect Cross S Pass 509 210 2.42 0 0% Distance
Strong Shot S Shot 489 340 1.44 1 0% Distance / Angle
Bullet Shot S Shot 493 350 1.41 1 0% Distance / Angle
Precise Pass S Pass 487 175 2.78 0 0% Distance
Sliding Block S Block 496 355 1.4 0 0% -
Sliding Shot S Volley 488 300 1.63 0 0% Distance / Angle
Agile Combination S One-Two 524 420 1.25 0 0% Distance
Jumping Header S Header 491 305 1.61 0 0% Distance / Angle
Drop Overhead Kick A Header 393 375 1.05 0 0% Distance / Angle
Toho Trinity A One-Two 386 385 1 0 0% Distance
Sliding Block A Block 354 295 1.2 0 0% -
Swift Interception A Intercept 364 280 1.3 0 0% -